Wednesday, December 21, 2011

Week 10 / Eighth Lecture : Physical Design : Getting Concrete. [WeeFong]

Physical design is the mapping logic to physical implementation. Implementation is the component, component locations, component writing and geometric shapes. It is the process of producing a detailed data model of a database and functional requirement to reach a balance.

There are few type of using prototypes in design:
  • Generating Storyboards from Scenario
  • Generating Card-based Prototype from Use Cases
  • Prototyping Physical Design
  • Tool Support

Generating Storyboards from Scenario is a storyboard represents a sequence of actions or events that user and the system go through a achieve a task. A scenario is one story how a product may be used to achieve a task. Break the scenario into a series of steps which focus on interaction and then create one scene in the storyboard for each step are the way of generating storyboards from scenario.

Generating Card-based Prototype from Use Cases is the value of card-based prototype - screen of screen elements can be manipulated and moved around in order to stimulate interaction. Besides, storyboard focus on screen, so that card-based prototype or can generate directly from use case output.

Prototyping Physical Design is to expands the cards to generate a more detailed software or paper-based prototype. The steps of that is paper prototype to sketch and final work.

Tool Support is to support prototyping through sketching tools, environments to support icon and menu design to widget libraries and so on. User interface software tools support developers by reducing the amount of code that has be written to implement elements of the user interface such as windows, widgets and to tie all of them together.

No comments:

Post a Comment